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        | NEWS |  
        | The Elven Alliance: Community Edition 1.3 - May 2014 |  
        |   Welcome to Version 1.3 of The Elven Alliance: Community Edition! The mod has been uploaded to the following locations for download:
		Moddb
 Version 1.3 contains significant changes to the AI and campaign (both good and bad).  The Hard Mode AI has been adjusted to be more balanced, and the campaign has been 
		adjusted for increased difficulty and challenges!  More balance changes and bug fixes are included in Version 1.3.  Finally, a camera system has been included in the mod.   A few things to note: 
			You do NOT need any previous versions of TEA:CE installed to play this mod.
			You can view a complete change list of the mod here.
			If you have any questions about installation or have problems running the mod, please use this topic in our forums. 
			You can view the official Elven Alliance forums here.
			Vote for this mod here.
			View our Moddb page here.
		    DISCLAIMER: If Celeglin does return and does not approve of the community edition project, the project will stop 
		immediately and the download will be removed. Also, the original version of Celeglin's mod will still be available 
		to download. It can be found here. |  
        | Various News Items - 25/01/07 |  
        |  It's been a while since the last news post, but I've
        been having connection problems from the end of December through
        the better half of January. But it's all fixed now. The ModDB Awards were announced today. Though The Elven Alliance
        didn't win anything, Mental
        Omega another Revora mod for Command & Conquer: Yuri's
        Revenge got an honourable in the Strategy Genre Award. Half-Life
        2 mods nearly swept the Awards (again), but there were still
        some great mods up there. Make sure to check out all the awards
        here. Thanks for all your support, getting
        into the Top 100 has to have been the biggest accomplishment
        of this mod ever. Can't thank you all enough. Make sure to check out the higher-resolution version of the
        exclusive trailer I submitted to the Awards here. In terms of the mod, a new release may be scheduled
        for the near future, featuring further balancing and a completely
        high-resolution Gondor faction. At the moment though, there isn't
        enough new/changed content to justify making you all download
        another huge file (as I can't quite get patches working). Next, I have a little announcement for you all (make sure
        to click the picture):   Anyone who frequents the forum will probably have seen plans
        for this project already in the making, but here's the official
        announcement. Once I feel that I've sufficiently completed work
        on The Elven Alliance, I'm going to be working on The Last Twilight.
        Call it a sequel, call it an expansion, whatever. In a nut shell,
        the Elven faction will be split up into two factions (Eriador
        and Rhovanion), allowing for lots more units and more heroes,
        including the Sons of Elrond who are featured in the above teaser
        poster. Work won't begin in The Last Twilight until the original
        mod is completed, so please don't ask for progress until I give
        it. As a final note, I may have to take a short break from modding
        for a few weeks. I'm very busy with classes and shoots for the
        next while. I'm also finding that motivation is hard to come
        back lately. But don't worry, I won't "disappear" again. |  
        | The Elven Alliance Makes ModDB
        Top 100 - 15/12/06 |  
        |  Thanks to all you voters, The Elven Alliance has made
        it through to the next round of the ModDB Mod of the Year Awards.
        The Elven Alliance is one of the Top 100 Nominees out of the
        4000+ mods at ModDB. Now you must vote again (or for the
        first time, if you haven't already) in the new voting stage.
        You guys have gotten me further than I ever dreamed, so let's
        see what miracles you can accomplish in this round. Get friends
        and family to vote if you can: every little bit counts!  "Boasting some of the greatest character skins
        available in any Battle for Middle-Earth mod..." ~ ModDB |  
        | Updated Beta RELEASED - 12/12/06 |  
        |   Here it is, the latest version of The Elven Alliance. This
        update features the many changes made to Rohan since the last
        release, as well as all the new models and skins for other factions
        featured in updates. A full list of additions, changes, fixes,
        and bugs can be found here. A few things of note: 
          you do NOT need the original release installed to install
          the update
          if you already have the original installed, this will replace
          the older version
          PLEASE read through the installer. It includes Installation
          Troubleshooting as well as important terms of use information
          If you're still having problems after reading everything
          included in the installer, make a post in the forums, and I'll
          do my best to help you out
         Also, if you haven't already done so, make sure to vote for
        The
        Elven Alliance for the ModDB Mod of the Year Awards. Many
        thanks. Also remember to hit the "BFME Top 100" button
        at the bottom of this page at least once a day (if you have the
        time to kill). |  
        | More Hero Reskins, New IRC Channel
        - 28/11/06 |  
        |  Well, I've done it. I've reskinned pretty much all the
        original good faction heroes (I, unfortunately, couldn't get
        Aragorn's Fellowship and Helm's Deep outfits finished for the
        update) plus Saruman. This update includes (from left to right)
        Black Gate Aragorn, Boromir, Gandalf the Grey, Dernhelm/Eowyn,
        Faramir, and Saruman, as well as a bunch of screenshots on this
        revamped content. As a note, Faramir's mounted model is based
        off his Prince of Ithilien/Coronation outfit, rather than his
        standard battle armour.                      I didn't bother doing captions this time around, as everything
        is pretty self explanitory. In other news, I have set up an IRC channel for The Elven
        Alliance. For those who don't know what IRC is, it's basically
        a series of chatrooms (channels) in which you can talk about
        any number of things. To use IRC, you will need a client. There
        are a number of these available on the net, and the one I use
        is called mIRC.
        Installation is quite easy and any problems can probably solved
        on the mIRC site above. Here is a quick post by Blaat on how
        to connect to The Elven Alliance IRC channel: 
          
            Connect to the server by typing: /server main.acidchat.net
            in the window that opens on start up. "After this you will have to choose a nickname. A nickname
            isn't 'yours' in that you don't need to register for one (although
            you can if you want, using the /nickserv command). You can just
            change nicknames without trouble (to change your nick name, type
            /nick and then the name you want to use). When you have it all
            ready you can connect to an IRC server. You'll get some text
            from the server and a text box. This box is where you type your
            text, but IRC also offers a lot of commands that you can use
            to do other interesting stuff. One such command is the /join command (IRC commands always
            start with a slash) which lets you join a channel." To join
            the Elven Alliance channel type: /join #elvenalliance and you're
            all set! Alternatively - so long as you have mIRC installed - you
        can simply click this link here:irc://main.acidchat.net/elvenalliance I strongly encourage you to use the chatroom, especially
        for idle chatter and to set up online games. And even if there
        isn't anyone active in the channel, I ask that you leave the
        channel open so that you're around for when somebody does come
        by. This attempt to make your lives just a little easier can
        only succeed with your participation. |  
        | Original Heroes Reskins - 24/11/06 |  
        |  One common problem many people had with the Beta was
        that the old Good faction heroes really didn't stand up well
        when placed next to the new, high resolution skins of the likes
        of Haldir, Eowyn, and Gamling. To fix this, I've decided to reskin
        all the original Good heroes. So far I have done Eomer,
        Theoden, Gimli, Gandalf the White (two updates ago), and Faramir.
        Renders for these can be found below. I've also done Gandalf
        the White's mounted variation and have also done 3 new variations
        for Eowyn's unarmoured model, though I didn't bother making renders
        for any of these.      Next in line: Faramir on his horse, Boromir, Gandalf the Grey,
        and Aragorn. That should cover everyone. |  
        | ModDB Awards - 16/11/06 |  
        |   ModDB is holding it's annual Mod of the Year Awards. While
        there isn't much of a chance of The Elven Alliance getting anything
        in any of the categories, I'd love to get some votes. Just click
        the banner above and hit the Vote button on my mod's ModDB profile.
        And while you're at it, how about you click on the ModDB Topsite
        link just below and bump my site up there.   Thought it might be nice to give you guys some statistics
        on how well we're doing here. From its separate sources, The
        Elven Alliance has been downloaded nearly 3000 times since
        release. Site hits have been increased dramatically, and this
        site is the source of 80% of The3rdAge.net's traffic. Thanks
        guys for making this a success! |  
        | Large Update - 12/11/06 |  
        |  Lots to get through today, so let's get started. The beta has been hugely successfull with thousands of downloads
        so far and a dramatic spike in site hits. Thanks to everyone
        who's given the mod a shot! I will be releasing another version
        of the beta fairly soon that will fix the exploitable bugs. I've done a good deal of unit revamping over the last while.
        I've redone the Spearmen of the Havens with their own unique
        armour, reminiscent of Gil-Galad (as they are a memorial unit).
        At a request on the forums, I've also reskinned Gandalf the White.
        Nertea donated a lot of new Rohirrim skins which I took
        and made light/heavy armour version of, as well as some colour
        randomisation. He also gave me some new Rohan shields, which
        I've used for both the Rohirrim and the Peasants. Speaking of Rohirrim, Rohan has been greatly reworked over
        the past few days. The Elven Warriors have been (finally) removed
        and the Archery Range has been replaced by Rohan Barracks. To
        take the place of the Elven Warriors, I've added Eorlingas (anti-cavalry)
        and Royal Guards (on foot, bow and sword). The Fire Arrow upgrade
        has been shifted over to the Armory, and Peasants can no longer
        receive Heavy Armor. More info on all these changes can be found
        on the Units and Structures
        pages.              Captions are on the Screenshots
        page. On the website side of things, I've removed the Links page
        and have moved all affiliates to the bottom of every page. In
        place of the Links page, we now have a Campaign page giving information
        on all new campaign items. On the forums I've created an Avatar
        Gallery and am also taking requests for The Elven Alliance signature
        images. |  
        | BETA Now Available for Download
        - 29/10/06 |  
        |    So I've been really busy with film school these past
        few weeks and I felt guilty at the lack of... anything going
        on here. So I've packed up the mod as is and put it up for download.
        Please know that there are a large number of bugs still present
        (most of which can be found in the included README). Also know
        that the installer is not the most wonderful thing ever and may
        appear to freeze up during installation: don't worry, just give
        it a couple minutes. Any questions/comments/reports (though the last won't really
        be needed) can be brought to Beta thread at the forums. |  
        | Hobbits and Riders - 07/10/06 |  
        |  I've added information to the Heroes
        page on the four hobbit heroes. Both Frodo and Sam have received
        some new abilities, while Merry and Pippin have a new upgrade.
        I've redone all of EA's original hobbit stuff, while also creating
        new versions of Merry and Pippin for their new upgrade.        I've never really been happy with the colour scheme that I
        had used for the Riders of Rivendell. While I like the colours
        themselves (and think they work well together), I didn't find
        it fit with the films' and books' depictions of the culture.
        Furthermore, I also wanted to work in the some of the armor and
        clothing motifs I had created for the Rivendell heroes. So I've
        redone the Riders of Rivendell. I've also added a weapon variation
        for the Avari Bladesmen (name changed from Swordsmasters) and
        did a render for both Avari units while I was at it.           As I side note, I've updated the Heroes, Units, and Structures
        pages with proper prices. |  
        | Buildings Screenshots - 25/09/06 |  
        |  It was pointed out in the forums that I've hardly shown
        any screenshots that show off the new Elven buildings. So...
        Here we are. I've also made a small change to Arwen's Asfaloth:
        he now runs with an arched neck as he does in the films.                       Captions are on the Screens page. |  
        | Campaign Update #3 - 14/09/06 |  
        |  This update features the campaign mission Mirkwood,
        though it could probably be renamed Dol Guldur with all the changes
        I've made. Mirkwood 
          Castle base in the south west has been removed. Elven "shrine"
          takes it place.
          As the player moves east from their starting point (a message
          at the beginning of the mission will tell the player that Thranduil
          is in the east), he/she will be assaulted by giant spiders. Depending
          on how quickly the player moves, they may also be attacked by
          part of the Mordor starting army. The spiders will attack anything,
          including the Mordor forces.
          As the player moves further east, they will probably see
          the rest of the Mordor starting army attacking some trees (Elven
          Flets, to be exact).
          When the player is in sight of the Mirkwood Scout, Thranduil
          (level 10) and six battalions of level 5 Mirkwood Scouts will
          join them. The Flets (if any remain) will also be transfered
          over to the player. At about this same time, a whole wack of
          spiders will begin attacking the Elves. These spiders, like the
          first group, will also attack anything.
          When the player moves south from the Elves' camp and approaches
          the Mordor base outside of Dol Guldur, the map in that area will
          be revealed, and the "host of Dol Guldur" will come
          in and attack. The host includes lots of orcs and orc archers,
          many trolls, a fair amount of Easterlings, and two Nazgul. All
          these units have some upgrades.
          If the player gets very close to the base, a very, very large
          amount of spiders will come out of the trees all around the base.
          Some will attack anything, but most will only attack the player.
          After some time, a Lothlorien army will arrive just west
          of Dol Guldur. This army includes Galadriel (level 10), Celeborn
          (level 10), Celeglin (level 8), and 10 battalions of level 6
          Galadhrim Warriors (all with Fire Arrow and Heavy Armor upgrades).
          They will arrive under the cover of the "Blessings of the
          Golden Wood" special power.
          Shortly after Lorien arrives, a wave of orcs, orc archers,
          and spiders will arrive and attack them.
          A little while after that, a second wave will come again
          from Dol Guldur, much like the first wave (only without the Nazgul).
          To win the mission, you must destroy both the Mordor base
          and Dol Guldur itself. Only Galadriel, using her "Throw
          Down Its Walls" ability can destroy Dol Guldur.
          If Galadriel dies, you lose the mission.
          No Elven units (minus those that were already in the player's
          army (Haldir, Legolas, Helm's Deep Elves)) will join the players
          army after the mission is complete.
          Music scripted to certain events: Elven theme when you enter
          the south west "shrine"; Elven Alliance theme when
          the siege of Dol Guldur begins; Charge of the Galadhrim theme
          when the hosts of Celeborn arrive.
                        Can I make a suggestion? Get to Thranduil as quickly as you
        can. Captions, as always, are on the Screens
        page. As a final note, Galadriel has finally been reworked to actually
        look like the film's Galadriel. Hope you all like her now!  |  |